WoW Classic Season of Discovery devs are aiming for ‘fun,’ not ‘perfect balance’-
One of the reasons World of Warcraft Classic’s new Season of Discovery servers can be kooky is that the developers aren’t too worried about balance.
Does that new rune make paladins overpowered in the 20-man Gnomeregan raid? Do melee hunters suddenly rule the roost for damage? Do druids with Windfury imbalance PvP? It’s all part of the plan, so long as people are having fun.
“It lends to our goal of balancing for fun rather than perfect balance,” said Nora Valletta, lead software engineer. That doesn’t mean changes to how things work or how much power they have don’t happen, she said. It’s just that achieving perfect balance across all races, classes, or specializations isn’t their goal. “That’s kind of how we’re learning and iterating on what works, what doesn’t.”
The…
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